Minecraft Owner Bans Ingame NFTs To Discourage Profiteering

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Minecraft developer Mojang Studios is taking a strong stance against NFTs. In a blog post titled "Minecraft and NFTs," the studio, which is owned by Microsoft, wrote that "integrations of NFTs with Minecraft are generally not something we will support or allow."



Mojang stated, "To ensure that Minecraft users have a safe, inclusive experience, blockchain technology is not permitted to be incorporated inside our client or server applications, nor may Minecraft's in-game content, such as worlds. skins. persona items. Or other mods be used by blockchain tech to create a scarce, digital asset."



According to Mojang, some companies have created "NFT implementations that are associated with Minecraft world files and skin packs." The studio also suggests that there could theoretically be Minecraft "collectible" NFTs or that players could earn NFTs by doing things in Minecraft on a server or earning them outside the actual game.



Mojang claims that these practices encourage digital exclusion and scarcity, which is against Minecraft's values. Minecraft The studio stated that NFTs are not inclusive and create a situation of the haves in the have-nots. Mojang adds that NFTs' speculative nature "encourages profiteering."



The blog post is worth reading in its entirety. It outlines many criticisms of NFTs, and blockchain projects, in a language that is easy to comprehend. (There are a lot more quotes that could have been included.



Valve has taken also taken hard stance against blockchain games and NFTs on Steam, and much of the gaming community has soundly rejected NFTs, with Ubisoft stopped making NFTs for Ghost Recon Breakpoint just a few months after launching the initiative. Epic Games declared last year that it was "open" to blockchain games via the Epic Games Store. The first blockchain game arrived at the store in June.